NO. 023
Tuckin
ANIIMO INDEX / BREAK

Tuckin

grassBREAK
Overview

They need to absorb nutrients from the soil through their roots to maintain vitality and hate leaving the ground.

Attributes550
HP
106
BREAK
100
ATK
80
M.DEF
110
P.DEF
83
REGEN
71
Evolution routeOFFICIAL INDEX
01 / Lumin Stage
HumminHummin
02 / Gamma Stage
Awaiting official data
03 / Nova Stage
WitchinWitchin
TuckinTuckin
HabitatsHABITAT
Awaiting official data
Homeland abilityHOMELAND
Lv. 3Lv. 3
PathfindingFIELD
Awaiting official data
Aniimo traitsPASSIVE

Prank Master

Increases BREAK damage by % for every 21,000 max HP. Upon entering battle, summons 1 Hummin to assist. An additional Hummin is summoned every 10s, up to a maximum of 3.

Skill detailsCOMBAT DATA

Combat

Nutrient Absorption

Roots itself firmly in the soil, gaining 20% Damage Reduction and 2% continuous healing per second.Instantly restores 50% HP to all Hummin, and increases nearby Hummin's damage by 20% and BREAK efficiency by 20%.

Cost: 30 · Power: 0

Haunting Choir

All Hummin units teleport next to enemies and release sonic attacks, dealing AoE damage and stunning targets for 1s.

Cost: 20 · Power: 47

Gravel Strike

Teleports all Hummin units next to the target to unleash Gravel Tackle, dealing damage.

Cost: 10 · Power: 39

Off-Key Shock Wave

Teleports all Off-Key Grass units next to the target and unleashes a Tackle attack, dealing damage.

Cost: 10 · Power: 39

Innate

Breaking Roar

Restores Hummin units to their maximum number, then roars with them to release a massive shockwave at the target.

Cost: 0 · Power: 165

ATK

(BREAK) Wields the power of grass to attack targets at close range.

Cost: 0 · Power: 6